ReachEdu is an educational application built to demonstrate the versatility of the MekaMon gaming robot by promoting learning through play. ReachEdu is available on both iOS and Android.
ReachEdu is Reach Robotics first educational product. I was a lead developer on the project, responsible for adapting our codebase to create a new application to target STEM learning, in under 6 months.
Apart from the general application design, I was responsible for developing MekaDraw—a node-based, path generation tool for younger students to improve spatial awareness—and Missions—interactive lessons for developing skills in visual coding.
Unity | C# | Bluetooth LE